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Cube Escape: The Mill Guide
2023-05-04
Cube Escape: The Mill is a puzzle game by Rusty Lake that will challenge your creativity and problem-solving skills. In this walkthrough, we will guide you step-by-step through the entire game. You will discover hidden secrets, solve intriguing puzzles, and uncover the mystery of the mill.

Prologue
The game begins with a black screen and a single sentence: "Have you seen my diary?" We then see a strange creature that looks like a flying insect with a human head. Click on it to make it fly away.

Chapter 1 - The Mill
Now you find yourself in front of the mill. Click on the door to enter. Once inside, click on the table on the right to inspect it. You will find a black cube that you can pick up. Click on it and it will go into your inventory.

Exit the mill and go right until you see a dog in front of a gate. You can't pass the gate yet, so go back to the mill. Enter the mill again and this time, click on the door on the left to go to the other side.

You'll find yourself in front of a huge gear. Click on it to reveal a small door. Click on the door to open it and you'll find a note with a code written on it: 3-1-4. This code is important, so remember it.

Go back to the main room of the mill and notice the wooden box with a piano on top of it. There's a key next to the box, but it's out of reach. To get it, click on the lever on the right side of the room. The lever will move the box closer to you. Grab the key and click on the lever again to move the box back.

Use the key to open the padlock on the gate where the dog is. But as soon as you open the gate, the dog will run away. Follow the dog to the left until you see a strange hole on the ground. Click on it to find a stick.

Exit the screen and go back to the wooden box with the piano on top of it. Click on the piano to reveal a secret drawer. Inside, you'll find a saw blade.

Exit the mill and click on the wooden door on the right side. You'll see a rusty lock with a hole on it. Use the saw blade to cut the stick to size and insert it into the hole. The lock will open, and you can enter the room.

Inside, you'll find a diary. It belongs to a woman named Anna. Read the diary and you'll learn more about the story of the mill. When you're done reading, exit the screen and go back to the main room of the mill.

Chapter 2 - The Mold
In this chapter, you'll need to use the code from the note you found earlier. Enter the code on the locked box in the main room of the mill. Inside, you'll find a small mold.

Exit the mill and go right until you see a pile of dirt. Click on it and you'll find a rusty valve. Take it with you and continue to the right until you come across a water pump.

Use the valve to turn off the water pump and reveal a secret hole in the ground. Click on the hole to enter the next room.

Inside the room, you'll see a machine with a mold in it. Click on the machine to reveal a hidden compartment. Inside, you'll find a small key.

Use the small key to unlock the drawer in the same room. Inside, you'll find a note with a message on it. The message reveals the solution to a puzzle that you'll encounter later in the game.

Exit the screen and go all the way back to the wooden door that you unlocked with the saw blade. Next to the door, you'll find a strange contraption with a sliding lever and a button. Pull the lever and press the button to reveal a hidden room.

Inside the room, you'll find another diary belonging to Anna. Read it to learn more about her story. When you're done reading, exit the screen and go back to the water pump.

Chapter 3 - The Cistern
In this chapter, you'll need to use the information from the note that you found in the mold machine. Follow the instructions on the note to solve the puzzle on the wall. When you're done, you'll reveal a hidden door.

Enter the door to find yourself in a strange underground cistern. Click on the lever on the right side of the room to reveal a small boat.

Use the boat to navigate through the cistern. Along the way, you'll need to solve several puzzles to progress. One puzzle involves moving a series of gears to align them in the correct orientation.

When you reach the end of the cistern, you'll see a man in a boat. Talk to him and he'll tell you to find the missing piece of the puzzle. Exit the screen and return to the main room of the mill.

Chapter 4 - The Riddle
In this chapter, you'll need to solve a tricky riddle. The riddle goes like this:

"I speak without a mouth and hear without ears. I have no body, but I come alive with wind. What am I?"

The solution to the riddle is an echo. To progress, you need to click on the bell in the main room of the mill to trigger an echo.

Once you've solved the riddle, you'll reveal a secret passage behind the mill. Follow the passage until you come across a strange altar. Place the mold that you found earlier on the altar to reveal the missing piece of the puzzle.

Chapter 5 - The Escape
In this final chapter, you'll need to use all of the items that you've collected throughout the game to escape from the mill. Follow the instructions on the note that you found in the mold machine to solve the puzzle on the wall.

When you've solved the puzzle, you'll reveal a hidden door. Enter the door to find yourself in a strange room filled with bizarre objects. Use the objects to solve the final puzzle and escape from the mill.

Congratulations! You've completed Cube Escape: The Mill.
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